So going into this, the first thing to be aware of is that the first half of this premiere is brutal, yet more or less predictable garbage.
Our heroine teams up with a generic party of heroes that inevitably end up getting savagely killed (and raped, onscreen) by the goblins they adventure to fight. It’s obvious from the moment they set out that none of them are going to survive, and that makes it hard to really be upset when it happens, but luckily it also means that Goblin Slayer only wastes the bare minimum of development on them until the title character shows up.
So, based on that, Goblin Slayer can be described as a fantasy series in the modern vein of Is It Wrong to Try to Pick Up Girls in a Dungeon?, where it’s essentially an MMO world, except it’s not actually an MMO and the universe just works like an RPG. However, Goblin Slayer’‘s world is less Final Fantasy, and more Dark Souls. It’s damn brutal and terrifying, and while civilization still exists, venturing outside of it is dangerous to the point of needing a license to do so.
The second half of the episode follows through on this, with the hero being a pragmatist who has analyzed the environment and takes all necessary precautions for fighting in a dark, narrow cave. He takes no prisoners and does what he has to do. This instantly sets him apart from most fantasy protagonists, shying far away from idealistic, wide-eyed Chosen One-types.
I’m actually eager to see where this is going, though. The latter half of the episode is very strong and unlike much that I’ve seen before, and aside from having a problem with the animation of Goblin Slayer himself (whenever he’s not in close-up, he’s rendered in CGI), this one is shaping up pretty nicely.