Flip Flappers – Quick Final Thoughts

This was a show that a lot of people were really hyped up for before the season started, and there were good reasons to have high expectations of it. The combination of a great writer/production team and really excellent art direction is enough to win anybody over for at least a few episodes. Unfortunately, half of that crumbled when the show was halfway done, and dear lord does it show.

The show starts out compellingly, if a little episodic, telling a sweet and somewhat bait-y story about two girls adventuring in a different dimension to collect orbs that will grant a wish. The subtext is really what counts here, though, because it was strongly implied that the main characters were growing to be more than friends and that their character development would ultimately become important to the conclusion. Instead, the story suddenly kicks in and gives the audience all kinds of predictable standard nonsense, straying far, far from where it started, until the final episode became an incomprehensible mess as the animation took a nosedive. (If I seem bitter about it, this was also my attitude about last year’s Comet Lucifer, another show that could have been better but was utterly ruined by its ending.)

If you can appreciate a show entirely based upon its pretty looks (see also: Myriad Colors Phantom World, Sword Art Online) even if its production doesn’t stand up to analysis, I guess you might like Flip Flappers. Otherwise, it will prove to have not been worth your time.

4/10