It’s fun, but not especially memorable.
Ultimately, it seems like Double Decker is stuck between wanting to be two different shows with much, much better productions – Cowboy Bebop, and Blood Blockade Battlefront – and it does manage to get some of the fun out of both of them, but doesn’t really get the nuance of either.
Let’s start with that production, though. As I mentioned before, the art design is very cool for a setting that could be easiest described as “Westpunk New York”, but fairly often we end up going somewhere utterly normal looking and it just winds up reminding you that the rest of the show looks middling at best, and the more I watched, the more I grew to loathe the character designs, which look like Yu-Gi-Oh! 5D’s reject concept art, and – hot take here – the fact that the MacGuffins looks like Tide Pods just ends up making me unable to take them seriously.
The other thing robbing them of narrative strength is the fact that for all the harm they supposedly do, very rarely do the monstrous transformations caused by overuse of Anthem actually stick. Almost every time, we see the Villain of the Week looking totally normal again as they’re placed under arrest despite just going through Parasite Eve mutations, and while I understand that this is meant to be in keeping with the lighthearted tone of the show, it doesn’t really jive with the world of the story.
The cast isn’t much better by the three-quarter mark, either – the only character I’m likely to remember at all is Kirill, who admirably is not just a try-hard prodigy of police work, but an idiot who more or less lucked into the job and is instantly made the Team Butt Monkey. Aside from Doug (because his name is in the title) I don’t even remember anyone else’s name, though I can recall the garish character designs.
I was really hoping for more development by the end of Episode 10 but not much of substance has happened thus far and I’m not really invested enough to see what happens in the ramp-up to the climax, because I don’t think it’ll be anything particularly spectacular. It’s a shame, as an original Sunrise production, this one just needed a little more thought (and money) put into it and it could have been one of the better shows this season.
As it stands, I dropped it after ten episodes. 5/10.
