It’s not quite Princess Principal, but it’s definitely trying.
And that’s not a negative at all – we may be waiting a bit for the movies to be released stateside, so I’ll happily take a very good knock-off at the moment to tide me over.
Maybe I should stop directly comparing them, but honestly the parallels are strong here, even if they end with the fine details. While I can still say I like the PP gang and setting better, Release the Spyce is not running far behind it in terms of decent action and a compelling cast. It’s skewing closer to being a cute-girls show, but it’s not doing a bad job of it. Really what it was lacking up until the most recent episodes was a real sense of conflict – while we’ve known from the beginning that there is a traitor among our group of friends, in practice up until now the show has mostly been focused on a light Villain of the Week setup, with none except Byakko really making any sort of impression. Now it looks like we’ve gotten past that stage, things can really start swinging.
The element where it really pales in comparison though is in the production. Spyce is far from a bad-looking show, but it is a little bit too generic for my taste – in fact, some of the design elements are actively working against it. For example, while the girls go by codenames while in spy-mode, they don’t do anything to hide their appearance, making it really implausible that the villains aren’t able to identify the girls with the most distinctive hairstyles in town. While they don’t have to necessarily be toned down and boring, it would have made a little more sense if they’d justified it somehow like what Persona 5 does (having the cast at least wear masks) or even what Immortal Hounds does (having the main character wear a light-reflective ribbon so her face can’t be clearly seen by cameras).
I also would have really appreciated a more effective villain – while they claim to be continually successful, the girls do keep fairly easily thwarting plans even while they’re being played by the traitor – and some justification for why these villains have to operate in Sorasaki to begin with, considering the hypercompetent vigilante squad roaming the streets at night.
Still, it’s been a lot of fun to watch so far, so I’m going to at least bump it up beyond just being enjoyable.
Score so far: 7/10